Typically, you should run the {@link TiledMapPacker#main(String[])}method instead of this method. Packs a directory of Tiled Maps, adding properties to improve the speed of the {@link TileMapRenderer}. Also runs the texture packer on the tile sets for use with a {@link TileAtlas}
@param inputDir the input directory containing the tmx files (and tilesets, relative to the path listed in the tmx file)
@param outputDir The output directory for the tmx files, should be emptybefore running. WARNING: Use caution if you have a "../" in the path of your tile sets! The output for these tile sets will be relative to the output directory. For example, if your output directory is "C:\mydir\maps" and you have a tileset with the path "../tileset.png", the tileset will be output to "C:\mydir\" and the maps will be in "C:\mydir\maps".
@param settings the settings used in the TexturePacker
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