Package com.badlogic.gdx.graphics

Examples of com.badlogic.gdx.graphics.GL20.glBindFramebuffer()


      gl.glBindRenderbuffer(GL20.GL_RENDERBUFFER, depthbufferHandle);
      gl.glRenderbufferStorage(GL20.GL_RENDERBUFFER, GL20.GL_DEPTH_COMPONENT16, colorTexture.getWidth(),
        colorTexture.getHeight());
    }

    gl.glBindFramebuffer(GL20.GL_FRAMEBUFFER, framebufferHandle);
    gl.glFramebufferTexture2D(GL20.GL_FRAMEBUFFER, GL20.GL_COLOR_ATTACHMENT0, GL20.GL_TEXTURE_2D,
      colorTexture.getTextureObjectHandle(), 0);
    if (hasDepth) {
      gl.glFramebufferRenderbuffer(GL20.GL_FRAMEBUFFER, GL20.GL_DEPTH_ATTACHMENT, GL20.GL_RENDERBUFFER, depthbufferHandle);
    }
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    }
    int result = gl.glCheckFramebufferStatus(GL20.GL_FRAMEBUFFER);

    gl.glBindRenderbuffer(GL20.GL_RENDERBUFFER, 0);
    gl.glBindTexture(GL20.GL_TEXTURE_2D, 0);
    gl.glBindFramebuffer(GL20.GL_FRAMEBUFFER, defaultFramebufferHandle);

    if (result != GL20.GL_FRAMEBUFFER_COMPLETE) {
      colorTexture.dispose();
      if (hasDepth) {
        handle.clear();
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