Package com.ardor3d.scenegraph

Examples of com.ardor3d.scenegraph.Mesh.draw()


                        context.enforceState(_tranparentCull);
                        context.enforceState(_transparentZBuff);

                        // first render back-facing tris only
                        _tranparentCull.setCullFace(CullState.Face.Front);
                        mesh.draw(renderer);

                        // revert z state
                        context.clearEnforcedState(StateType.ZBuffer);
                        if (oldZState != null) {
                            context.enforceState(oldZState);
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                            context.enforceState(oldZState);
                        }

                        // render front-facing tris
                        _tranparentCull.setCullFace(CullState.Face.Back);
                        mesh.draw(renderer);

                        // revert cull state
                        if (oldCullState != null) {
                            context.enforceState(oldCullState);
                        } else {
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