Package com.ardor3d.math

Examples of com.ardor3d.math.Transform.invert()


    @Override
    protected void initExample() {
        final Transform j1Transform = new Transform();
        j1Transform.setTranslation(0, 0, -5);
        j1Transform.invert(j1Transform);
        final Joint j1 = new Joint("j1");
        j1.setInverseBindPose(j1Transform);
        j1.setParentIndex(Joint.NO_PARENT);

        final Transform j2Transform = new Transform();
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        j1.setInverseBindPose(j1Transform);
        j1.setParentIndex(Joint.NO_PARENT);

        final Transform j2Transform = new Transform();
        j2Transform.setTranslation(0, 0, 5);
        j2Transform.invert(j2Transform);
        final Joint j2 = new Joint("j2");
        j2.setInverseBindPose(j2Transform);
        j2.setParentIndex((short) 0);

        final Skeleton sk = new Skeleton("arm sk", new Joint[] { j1, j2 });
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