Package com.ardor3d.bounding

Examples of com.ardor3d.bounding.CollisionTree.intersect()


        // What about Lines and Points?
        final CollisionTree ct = CollisionTreeManager.getInstance().getCollisionTree(this);
        if (ct != null) {
            ct.getBounds().transform(getWorldTransform(), ct.getWorldBounds());
            ct.intersect(ray, primitives);
        }

        if (primitives.isEmpty()) {
            return null;
        }
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