Package civquest.units.gameChange

Examples of civquest.units.gameChange.ConstructUnit.notify()


          }
          ConstructUnit constructUnit
            = new ConstructUnit(manager.getRestrictedToNation(),
                      mapData.getMapObjectPosition(unitID),
                      mapData.getMapObjectOwner(unitID));
          constructUnit.notify(before, after);
        } else {
          // do nothing, nothing is visible
        }
      }
    }
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