left = keyboard.isKeyDown(Key.LEFT);
right = keyboard.isKeyDown(Key.RIGHT);
up = keyboard.isKeyDown(Key.UP);
}
imageContext.draw();
canvas.draw();
}
}
public static void drawLight(Graphics graphics, final Animation<Frame> anim, final Image light, final float x, final float y, int lightShine) {
final int shineRadX = 128 + lightShine;