Package cc.plural.ecs.renderer

Examples of cc.plural.ecs.renderer.Texture.enable()


            Mesh mesh = gameObject.geometry.mesh;

            Transformation transformation = gameObject.getWorld();
            transformation.load(modelMatrix);

            texture.enable();
            {
                shader.enable();
                {
                    shader.setUniform(shader.getUniformLocation("projectionMatrix"), projectionMatrix);
                    shader.setUniform(shader.getUniformLocation("viewMatrix"), viewMatrix);
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