Package ca.nengo.ui.lib.world

Examples of ca.nengo.ui.lib.world.WorldObject.dragOffset()


    // so that objects will remain stationary relative to cursor
    Iterator<WorldObject> selectionEn = selectionHandler.getSelection().iterator();
    while (selectionEn.hasNext()) {
      WorldObject node = selectionEn.next();
      node.localToParent(node.globalToLocal(delta));
      node.dragOffset(delta.getWidth(), delta.getHeight());
    }
  }

  public void setInverted(boolean isInverted) {
    this.isInverted = isInverted;
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