*/
public void intersect(int index, Ray3 ray, IntersectionRecorder recorder) {
int childIndex = getChildIndex(index);
int offset = offsets.get(childIndex);
SceneElement child = children.get(childIndex);
child.intersect(index - offset, ray, recorder);
}
/** The child geometries. */
private final List<SceneElement> children = new ArrayList<SceneElement>();