for (LaserData l : pathLasers) {
renderBox = renderBox.extendToEncompass(l.head);
renderBox = renderBox.extendToEncompass(l.tail);
}
return renderBox.expand(50).getBoundingBox();
}
public void build () {
if (currentBuilder != null) {
if (currentBuilder.buildNextSlot(worldObj, this, xCoord, yCoord, zCoord)) {