Aggregates<Integer> aggs = render.aggregate(glyphs, s, aggregator, vt, width, height);
long end = System.currentTimeMillis();
long aggTime = end-start;
start = System.currentTimeMillis();
Transfer.Specialized<Number,Color> ts = transfer.specialize(aggs);
Aggregates<Color> colors = render.transfer(aggs, ts);
end = System.currentTimeMillis();
long transTime = end-start;
aggs.get(0, 0);