// near by meteorites!
for (NBTTagCompound data : getNearByMeteorites( w, chunkX, chunkZ ))
{
MeteoritePlacer mp = new MeteoritePlacer();
mp.spawnMeteorite( new MeteoritePlacer.ChunkOnly( w, chunkX, chunkZ ), data );
minSqDist = Math.min( minSqDist, mp.getSqDistance( x, z ) );
}
boolean isCluster = (minSqDist < 30 * 30) && Platform.getRandomFloat() < AEConfig.instance.meteoriteClusterChance;