gameObjects.add(new Rupee(game, 410, 110));
gameObjects.add(new Rupee(game, 380, 128));
gameObjects.add(new Rupee(game, 390, 128));
gameObjects.add(new Rupee(game, 400, 128));
gameObjects.add(new Rupee(game, 410, 128));
gameObjects.add(new Warp(game, 393, 108));
if (!game.getSong().equals("sounds/overworld.mp3"))
{
game.stopMusic();
game.playMusic("sounds/overworld.mp3", true);