gameObjects.add(new BlueSoldier(game, 880, 228, Direction.DOWN, 75));
gameObjects.add(new BlueSoldier(game, 477, 484, Direction.DOWN, 50));
gameObjects.add(new BlueSoldier(game, 520, 484, Direction.DOWN, 50));
gameObjects.add(new BlueSoldier(game, 236, 918, Direction.RIGHT, 50));
gameObjects.add(new WhiteSoldier(game, 833, 710, Direction.LEFT));
gameObjects.add(new WhiteSoldier(game, 622, 528, Direction.DOWN));
gameObjects.add(new WhiteSoldier(game, 293, 293, Direction.DOWN));
gameObjects.add(new Guard(game, 438, 715, Direction.LEFT));
gameObjects.add(new Guard(game, 995, 636, Direction.RIGHT));
gameObjects.add(new Guard(game, 995, 666, Direction.RIGHT));