gameObjects.add(new BlueSoldier(game, 330, 145, Direction.LEFT, 10));
gameObjects.add(new BlueSoldier(game, 150, 340, Direction.DOWN, 10));
gameObjects.add(new BlueSoldier(game, 135, 135, Direction.RIGHT, 10));
gameObjects.add(new BlueSoldier(game, 280, 400, Direction.LEFT, 20));
gameObjects.add(new GhostSoldier(game, 240, 98, Direction.DOWN));
if (!game.getSong().equals("sounds/boss-bgm.mp3"))
{
game.stopMusic();
game.playMusic("sounds/boss-bgm.mp3", true);