return machine.getGuiContainerFor( player );
}
if( ID == 1 ) { // Chip Case
ChipCase chipCase = new ChipCase( player.inventory.getCurrentItem() );
return new GuiCase( new ContainerCase( chipCase, player ) );
}
if( ID == 2 ) { // Vanilla Workbench
TileWorkbench workbench = (TileWorkbench) world.getBlockTileEntity( x, y, z );