}
if( ID == 3 ) { // Craft Pad
int invSlot = meta == 0 ? player.inventory.currentItem : meta - 1;
CraftPad craftPad = new CraftPad( player.inventory.mainInventory[invSlot], player );
return new GuiPad( craftPad, new ContainerPad( craftPad, player, invSlot ) );
}
if( ID == 4 ) { // Open the plan.
// ItemStack item = player.inventory.getCurrentItem();