The Canvas3D class provides a drawing canvas for 3D rendering. It is used either for on-screen rendering or off-screen rendering.
NOTE: the rendering process automatically starts as soon as a the Canvas3D is attached to a Container. By default, the rendering is only done whenever a paint event for the Canvas3D occours. For most 3D applications, it will be more appropriate for the rendering to occour as fast as possible or at fixed time intervalls. Use the start() and stop() methods to turn fast rendering on or off.
@author Volker Everts
@version 0.1 - 13.08.2011: Created