firstPoint.render();
secondPoint.render();
Vector3[] bounds = this.calcBounds();
new Render3DBox(LineColor.CUBOIDBOX, bounds[0], bounds[1]).render();
new Render3DGrid(LineColor.CUBOIDGRID, bounds[0], bounds[1]).render();
} else if (firstPoint != null) {
firstPoint.render();
} else if (secondPoint != null) {
secondPoint.render();