return 0;
}
int delta = 0;
Tile tile = board.tileAt(p);
if (tile instanceof Mine) {
Mine mine = (Mine) tile;
delta += mine.isOwnedBy(hero) ? 0 : -HP_LOSS_MINE_FIGHT;
} else if (tile == Tile.TAVERN) {
delta += HP_WIN_TAVERN;
}
delta += deltaHpFrom(move(p, Direction.NORTH));