* @see org.newdawn.slick.state.StateBasedGame#initStatesList(org.newdawn.slick.GameContainer)
*/
@Override
public void initStatesList(GameContainer container) throws SlickException {
addState(new PreLoading());
addState(new MenuMain());
addState(new MenuLoad());
addState(new MenuSettings());
addState(new MenuControls());
addState(new MenuCredits());
addState(new ExpMode());