}
}
private void fireTileRegionSelectionEvent(Rectangle selection) {
TileLayer region = createTileLayerFromRegion(selection);
TileRegionSelectionEvent event = new TileRegionSelectionEvent(this, region);
Iterator iterator = tileSelectionListeners.iterator();
while (iterator.hasNext()) {
((TileSelectionListener) iterator.next()).tileRegionSelected(event);
}