case LibGuiIDs.GUI_ID_WARP_GATE:
return new GuiWarpGate((TileWarpGate) tile, player.inventory);
case LibGuiIDs.GUI_ID_WARP_GATE_DESTINATIONS:
return new GuiWarpGateDestinations((TileWarpGate) tile);
case LibGuiIDs.GUI_ID_REMOTE_PLACER:
return new GuiRemotePlacer((TileRPlacer)tile,player.inventory);
}
return null;
}