asignEnchantButtons();
int i = 0;
for (Integer enchant : enchanter.enchantments) {
GuiButtonEnchantment button = new GuiButtonFramedEnchantment(this, 17 + i * 3, x + xSize + 4, y + i * 26);
button.enchant = Enchantment.enchantmentsList[enchant];
buttonList.add(button);
buttonList.add(new GuiButtonEnchanterLevel(17 + i * 3 + 1, x + xSize + 24, y + i * 26 - 4, false));
buttonList.add(new GuiButtonEnchanterLevel(17 + i * 3 + 2, x + xSize + 31, y + i * 26 - 4, true));
++i;