EnumFacing facing = getFacing(par1World, par2, par3, par4);
for (int i = 0; i < par5ItemStack.stackSize; i++)
{
// TODO entity registration and stuffs
EntityLandmineFirework entityfireworkrocket = new EntityLandmineFirework(par1World, (double) par2, (double) par3, (double) par4, par5ItemStack, facing.ordinal()).setRider(i == 0 ? triggerer : null);
par1World.spawnEntityInWorld(entityfireworkrocket);
boolean shouldRun = true;
if (triggerer instanceof EntityPlayer)
{