this.canvas.addMouseWheelListener(ioListener);
this.canvas.addKeyListener(ioListener);
this.canvas.addGLEventListener(listener);
this.window = new SpritesWindow(this.config, this.canvas);
this.window.addWindowListener(this);
this.window.addComponentListener(this);
this.clock = new Clock(this.config.getLogicCallback(), this.window, 60, 20);