// GLProfile glp = GLProfile.getDefault(GLProfile.getDefaultDevice());
GLProfile glp = GLProfile.get(GLProfile.GL4);
GLCapabilities caps = new GLCapabilities(glp);
GLWindow window = GLWindow.create(caps);
SpritesListener listener = new SpritesListener(new Configuration(null, null, 800, 600, 800, 600));
Animator animator = new Animator(window);
window.setVisible(true);
animator.start();