else if(messageType == 5) message = new ServerInventory(data, off + 1);
else if(messageType == 6) message = new ServerNop();
else if(messageType == 7) message = new ServerDisconnect();
else if(messageType == 8) message = new ServerReconnect();
else if(messageType == 9) message = new ServerSound(data, off + 1);
else if(messageType == 10) message = new ServerPrint(data, off + 1);
else if(messageType == 11) message = new ServerStuffText(data, off + 1);
else if(messageType == 12) message = new ServerData(data, off + 1);
else if(messageType == 13) message = new ServerConfigString(data, off + 1);
else if(messageType == 14) message = new ServerSpawnBaseline(data, off + 1);
else if(messageType == 15) message = new ServerCenterPrint(data, off + 1);