} else {
player.setChat(room);
}
} else if (mode.equals("local")) {
player.setChat(new LocalChat(player));
} else if (mode.equals("private")) {
Player reciever = player.getServer().findPlayer(args[1]);
if (reciever == null) {
player.addTMessage(Color.RED, "Player not online (%s)", args[1]);