if(!inGame) {
System.out.println("ApiClient message: Your bot is now in a game");
inGame = true;
}
Order newOrder = bot.playGame(newState);
update = new OrderUpdate(accessKey, teamName);
update.setOrder(newOrder);
} else {
if(inGame) {
System.out.println("ApiClient message: Your bot is no longer in the game");