game.sendPrivateMessage(player, msg);
}else{
String local = DefaultBoardState.getDefaultBoardStateInstance().getLocalOf(destination);
if (local != null){
//creates DicaMessage
MessageDica md = new MessageDica (
player.getName(),
local,
MainServer.getMainServerInstance().getDbManager().getDica(game.getCaso(), destination)
);
//Dispatch it