Package ru.vagrant_ai.questionmarkgame.obj

Examples of ru.vagrant_ai.questionmarkgame.obj.GUI


  static Pause pause;
 
    public void init(GameContainer gc, StateBasedGame sbg)
    {
      pause = new Pause();
    gui = new GUI();
    broken_object = new BrokenObject();
    player = new Player();
    player.gun = new Gun();
    hp = new HPBar();
    monster = new MonsterHandler(); //not a single monster, but a class controlling randomly generated monsters
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Related Classes of ru.vagrant_ai.questionmarkgame.obj.GUI

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