// /*
trash = new SpaceTrash(IEntity.SPACE_TRASH_1);
trash.spawn(new Vector2f(5,8),new Vector2f(-70.3f,0),2f,Prototyp.frontground);
Star star = new Star(IEntity.STAR_1);
star.spawn(new Vector2f(60f,-100),new Vector2f(-34.3f,0),Prototyp.background);
star = new Star(IEntity.STAR_2);
star.spawn(new Vector2f(60f,-120),new Vector2f(-30.3f,0),Prototyp.frontground);
star = new Star(IEntity.STAR_3);
star.spawn(new Vector2f(60f,-140),new Vector2f(-25.3f,0),Prototyp.background);
star = new Star(IEntity.STAR_4);
star.spawn(new Vector2f(360f,-160),new Vector2f(-20.3f,0),Prototyp.frontground);
star = new Star(IEntity.STAR_5);
star.spawn(new Vector2f(360f,-180),new Vector2f(-15.3f,0),Prototyp.background);
star = new Star(IEntity.STAR_6);
star.spawn(new Vector2f(360f,-200),new Vector2f(-50.3f,0),Prototyp.frontground);
trash = new SpaceTrash(IEntity.SPACE_TRASH_2);
trash.spawn(new Vector2f(250,20),new Vector2f(-40.3f,0),Prototyp.background);