if (mapEntity == null) { return false; }
WorldBean world = new WorldBean(mapEntity, instanceNum, region, language, isPvP, isOutpost);
// create all the objects needed by controllers and systems
EventAggregator eventAgg = thisContext.get().getEventAggregator();
HandleRegistry<ClientBean> clientRegistry = new HandleRegistryNotificationDecorator<>(eventAgg);
EntityManager entityManager = new EntityManager();
// now lets do the server ticks:
// there is two of them, one that updates the systems of the CES