faces[4] = BlockTexture.fromImage(skin.getSubimage(44, 16, 4, 4));
faces[5] = BlockTexture.fromImage(skin.getSubimage(48, 16, 4, 4)).flipVertically();
if(mirror)
{
BlockTexture temp = faces[0];
faces[0] = faces[2];
faces[2] = temp;
faces[1] = faces[1].flipHorizontally();
faces[3] = faces[3].flipHorizontally();