Package quicktime.std.anim

Examples of quicktime.std.anim.Sprite


/* 532 */       if ((getClip() != null) &&
/* 533 */         (!getClip().pointIn(this.hitTestPoint))) {
/* 534 */         return null;
/*     */       }
/*     */
/* 537 */       Sprite localSprite = this.mSpriteWorld.hitTest(this.hitTestFlag, this.hitTestPoint);
/* 538 */       if (localSprite == null) return null;
/* 539 */       Enumeration localEnumeration = sprites();
/* 540 */       while (localEnumeration.hasMoreElements()) {
/* 541 */         TwoDSprite localTwoDSprite = (TwoDSprite)localEnumeration.nextElement();
/* 542 */         if (localSprite.equals(localTwoDSprite.getSprite())) {
/* 543 */           return localTwoDSprite;
/*     */         }
/*     */       }
/*     */     }
/* 547 */     return null;
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/* 401 */       this.info.image = getDummyEI();
/* 402 */       this.info.desc = getDummyID();
/*     */     }
/* 404 */     if ((this.info.image == getDummyEI()) || (this.info.desc == getDummyID()))
/* 405 */       this.info.visible = false;
/* 406 */     this.sprite = new Sprite(paramSpriteWorld, this.info.desc, this.info.image, this.info.matrix, this.info.visible, this.info.layer);
/*     */
/* 412 */     this.sprite.setGraphicsMode(this.info.graphicsMode);
/*     */
/* 414 */     if (this.spriteIsCompositor != null) {
/* 415 */       this.spriteIsCompositor.setGWorld(QDGraphics.validScratch);
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