}};
// Create background
Background overworld = new Background() {{
addFrame(new Sprite("Resources/Backgrounds/Kokiri Forest/bg.png"));
addFrame(new Sprite("Resources/Sprites/Overlays/grass.png"));
properties.setCollisionMask("Resources/Backgrounds/Kokiri Forest/mask.png");
draw.setVisible(true);
draw.setLayer(GlobalVariables.groundLayer);
properties.setSolid(true);
}};
starterLevel.addBackground(overworld);
// Create shadows
Background overlay = new Background() {{
//addFrame(new Sprite("Resources/Backgrounds/Kokiri Forest/shadow.png"));
//addFrame(new Sprite("Resources/Backgrounds/Kokiri Forest/fg.png"));
draw.setVisible(true);
draw.setLayer(GlobalVariables.overlayLayer);
}};