final ImageResource imageResource = Pokemon.INSTANCE.getPokemonBitmap();
final String imageInfo = Pokemon.INSTANCE.getPokemonInfo().getText();
mPokemonTexture = PUWeb.engine().createEmptyTexture();
final ImageElement image = PUWeb.engine().getImageElement(imageResource);
loadImage(new ImageLoadEvent()
{
@Override
public void loaded()
{
PUWeb.engine().fillTexture(mPokemonTexture, image);