@Override
protected void addSlots()
{
//area control slots
addSlotToContainer(new SlotFake(_te, 0, 8, 33));
addSlotToContainer(new SlotFake(_te, 1, 26, 33));
addSlotToContainer(new SlotFake(_te, 2, 44, 33));
addSlotToContainer(new SlotFake(_te, 3, 8, 51));
addSlotToContainer(new SlotFake(_te, 4, 26, 51));
addSlotToContainer(new SlotFake(_te, 5, 44, 51));
addSlotToContainer(new SlotFake(_te, 6, 8, 69));
addSlotToContainer(new SlotFake(_te, 7, 26, 69));
addSlotToContainer(new SlotFake(_te, 8, 44, 69));
//upgrade slot
addSlotToContainer(new SlotAcceptUpgrade(_te, 9, 152, 79));
//resource slots