Package powercrystals.minefactoryreloaded.gui.control

Examples of powercrystals.minefactoryreloaded.gui.control.ButtonLogicPinSelect


    int rotation = logic.worldObj.getBlockMetadata(logic.xCoord, logic.yCoord, logic.zCoord);
   
    for(int i = 0; i < _inputIOPinButtons.length; i++)
    {
      _inputIOBufferButtons[i= new ButtonLogicBufferSelect(this,  22, 16 + i * 14, i, LogicButtonType.Input, rotation);
      _inputIOPinButtons[i]   = new ButtonLogicPinSelect(   this,  52, 16 + i * 14, i, LogicButtonType.Input);
     
      _outputIOBufferButtons[i] = new ButtonLogicBufferSelect(this, 254, 16 + i * 14, i, LogicButtonType.Output, rotation);
      _outputIOPinButtons[i= new ButtonLogicPinSelect(   this, 284, 16 + i * 14, i, LogicButtonType.Output);
     
      addControl(_inputIOBufferButtons[i]);
      addControl(_outputIOBufferButtons[i]);
      addControl(_inputIOPinButtons[i]);
      addControl(_outputIOPinButtons[i]);
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Related Classes of powercrystals.minefactoryreloaded.gui.control.ButtonLogicPinSelect

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