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public class TileEntitySlaughterhouse extends TileEntityGrinder { public TileEntitySlaughterhouse() { super(Machine.Slaughterhouse); _damageSource = new GrindingDamage("mfr.slaughterhouse", 2); }
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} public TileEntityGrinder() { this(Machine.Grinder); _damageSource = new GrindingDamage(); }