new WallBall(WallBall.Place.TOP_LEFT, goManager);
new WallBall(WallBall.Place.TOP_RIGHT, goManager);
new WallBall(WallBall.Place.BOTTOM_LEFT, goManager);
new WallBall(WallBall.Place.BOTTOM_RIGHT, goManager);
new WallPaddle(Paddle.Place.RIGHT, goManager);
new WallPaddle(Paddle.Place.TOP, goManager);
PlayerPaddle p1 = new PlayerPaddle(0, Paddle.Place.BOTTOM, goManager);
PlayerPaddle p2 = new PlayerPaddle(1, Paddle.Place.LEFT, goManager);
new GameBall(p1, goManager);
new GameBall(p2, goManager);