import ponkOut.logic.WallBall;
import ponkOut.logic.WallPaddle;
public class Map {
public Map(GraphicsObjectsManager goManager) {
new WallBall(WallBall.Place.TOP_LEFT, goManager);
new WallBall(WallBall.Place.TOP_RIGHT, goManager);
new WallBall(WallBall.Place.BOTTOM_LEFT, goManager);
new WallBall(WallBall.Place.BOTTOM_RIGHT, goManager);
new WallPaddle(Paddle.Place.RIGHT, goManager);
new WallPaddle(Paddle.Place.TOP, goManager);
PlayerPaddle p1 = new PlayerPaddle(0, Paddle.Place.BOTTOM, goManager);