case GUI_ID_PRESSURE_MODULE:
return new GuiPressureModule(player, x, y, z);
case GUI_ID_AIR_GRATE_MODULE:
return new GuiAirGrateModule(player, x, y, z);
case GUI_ID_PNEUMATIC_DYNAMO:
return new GuiPneumaticDynamo(player.inventory, (TileEntityPneumaticDynamo)world.getTileEntity(x, y, z));
case GUI_ID_FLUX_COMPRESSOR:
return new GuiFluxCompressor(player.inventory, (TileEntityFluxCompressor)world.getTileEntity(x, y, z));
}
return null;
}