case GUI_ID_AIR_CANNON:
return new ContainerAirCannon(player.inventory, (TileEntityAirCannon)world.getTileEntity(x, y, z));
case GUI_ID_PRESSURE_CHAMBER:
return new ContainerPressureChamber(player.inventory, (TileEntityPressureChamberValve)world.getTileEntity(x, y, z));
case GUI_ID_CHARGING_STATION:
return new ContainerChargingStation(player.inventory, (TileEntityChargingStation)world.getTileEntity(x, y, z));
case GUI_ID_ELEVATOR:
return new ContainerElevator(player.inventory, (TileEntityElevatorBase)world.getTileEntity(x, y, z));
case GUI_ID_PNEUMATIC_HELMET:
case GUI_ID_DRONE:
return new ContainerChargingStationItemInventory(player.inventory, (TileEntityChargingStation)world.getTileEntity(x, y, z));