CAMO_RENDER_ID = RenderingRegistry.getNextAvailableRenderId();
RenderingRegistry.registerBlockHandler(new RenderModelBase());
// RenderingRegistry.registerBlockHandler(new RendererSpecialBlock());
registerBaseModelRenderer(Blockss.airCompressor, TileEntityAirCompressor.class, new ModelAirCompressor());
registerBaseModelRenderer(Blockss.assemblyController, TileEntityAssemblyController.class, new ModelAssemblyController());
registerBaseModelRenderer(Blockss.assemblyDrill, TileEntityAssemblyDrill.class, new ModelAssemblyDrill());
registerBaseModelRenderer(Blockss.assemblyIOUnit, TileEntityAssemblyIOUnit.class, new ModelAssemblyIOUnit());
registerBaseModelRenderer(Blockss.assemblyLaser, TileEntityAssemblyLaser.class, new ModelAssemblyLaser());
registerBaseModelRenderer(Blockss.assemblyPlatform, TileEntityAssemblyPlatform.class, new ModelAssemblyPlatform());
registerBaseModelRenderer(Blockss.chargingStation, TileEntityChargingStation.class, new ModelChargingStation());