case GUI_ID_ASSEMBLY_CONTROLLER:
return new GuiAssemblyController(player.inventory, (TileEntityAssemblyController)world.getTileEntity(x, y, z));
case GUI_ID_UV_LIGHT_BOX:
return new GuiUVLightBox(player.inventory, (TileEntityUVLightBox)world.getTileEntity(x, y, z));
case GUI_ID_SECURITY_STATION_INVENTORY:
return new GuiSecurityStationInventory(player.inventory, (TileEntitySecurityStation)world.getTileEntity(x, y, z));
case GUI_ID_HACKING:
return new GuiSecurityStationHacking(player.inventory, (TileEntitySecurityStation)world.getTileEntity(x, y, z));
case GUI_ID_UNIVERSAL_SENSOR:
return new GuiUniversalSensor(player.inventory, (TileEntityUniversalSensor)world.getTileEntity(x, y, z));
case GUI_ID_PNEUMATIC_GENERATOR: