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{ handleMouseClick(e); } }); // DnD support. DropTargetAdapter dnd = new DropTargetAdapter() { public void processDrop(Object data) { processDnD(data); }
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playlistUI.setPlayer(this); equalizerUI = new EqualizerUI(); equalizerUI.setSkin(ui); loadSkin(); // DnD support. DropTargetAdapter dnd = new DropTargetAdapter() { public void processDrop(Object data) { processDnD(data); }
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{ gainValue[h] = vals[h]; } } // DnD support disabled. DropTargetAdapter dnd = new DropTargetAdapter() { public void processDrop(Object data) { return; }