// Most persistence engine will need to clear their state
Play.pluginCollection.afterFixtureLoad();
} catch (ClassNotFoundException e) {
throw new RuntimeException("Class " + e.getMessage() + " was not found", e);
} catch (ScannerException e) {
throw new YAMLException(e, yamlFile);
} catch (Throwable e) {
throw new RuntimeException("Cannot load fixture " + name + ": " + e.getMessage(), e);
}
}